﻿using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using TankGameV1._0.Properties;

namespace TankGameV1._0
{
    class Wall : GameObject
    {
        private static Image image = Resources.wall;

        public Wall(int x, int y) : base(x, y, image.Width, image.Height)
        {

        }
        public override void Draw(Graphics g)
        {
            g.DrawImage(image, this.X, this.Y);
        }
    }
}
